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The Legend Of NoDamageRocket: How A Pacifist Rocket Hit Celestial With 22 Damage

Marvel Rivals streamer NoDamageRocket hit Grandmaster and Celestial as Rocket Raccoon—until 22 accidental damage broke the pacifist run.

By Morgan BlakeOct 14, 20265 min read

In 2026, I still measure every ranked climb against NoDamageRocket. That is the Marvel Rivals streamer who decided Rocket Raccoon was not a damage dealer, not a flanker, and not even a little bit curious about what his gun does. They climbed to Grandmaster without dealing any damage at all. Then, because apparently the universe loves a sequel, they hit Celestial. The catch? They accidentally dealt 22 damage on the way. Twenty-two. That is not a stat. That is a rounding error with a guilty conscience.

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The Pacifist Rocket Who Made Grandmaster Look Easy

When NoDamageRocket first landed on Rivals players' radars, it was because they somehow reached Grandmaster without dealing damage. I know what you are thinking: how? Did they just hide? Did they glue the fire button shut? No. Unlike most strategists, they took their role as the team's healer very seriously. They stood back, kept everyone topped up with HP, and let the rest of the lobby do the murder. Sorry, the heroics. In a hero shooter, where every character has a weapon and every weapon has a trigger, that is absurd. It is also deeply funny. Can you imagine being the enemy Spider-Man, diving the backline, and finding a Rocket who refuses to shoot you? You would be confused. You would be offended. You would probably die anyway, because the rest of Rocket's team is still shooting you.

Then They Hit Celestial And Accidentally Became 22DamageRocket

Making Grandmaster without damage was impressive. Making Celestial without damage was the kind of challenge run that makes ranked warriors sweat. NoDamageRocket admitted they did not think it was possible. But they did it. Mostly. Because on the way to Celestial, they accidentally hit one of Moon Knight's ankhs. That unintentional tap dealt 22 damage to someone on the opposing team. And just like that, NoDamageRocket was technically 22DamageRocket.

Since everyone asked how it happened, they shared a clip. It was a competitive match on the way to Celestial, so naturally it was chaos: ults flying, health bars melting, Moon Knight ankhs doing that thing where they make you question your life choices. NoDamageRocket knows exactly what happened. They accidentally hit an ankh and dealt 22 damage. That is it. That is the crime. If you have ever played Rocket, you know his gun can spray like a raccoon knocked over a trash can. But this player had kept it holstered for an entire climb. Then one ankh ruined the purity.

They even jokingly sent an email to the Marvel Rivals devs, letting them know it was an accident and politely requesting that the 22 damage be scrubbed from the records. Honestly, I respect the audacity. Dear NetEase, please delete my sins. I imagine the support ticket now sits in a folder labeled 'Cosmic Problems.' Would it be amusing if the devs actually did it? Absolutely. Would it be even funnier if Rocket got a response? Yes. But even if nothing happens, hitting Celestial while doing almost nothing but healing is an incredible feat.

Why This Run Is More Impressive Than It Sounds

Metric NoDamageRocket Typical Rocket Player
Rank Celestial Whatever my duo blames me for
Damage dealt 22 Enough to make tanks check their health bar
Healing Maximum effort Sometimes, if I remember
Mental fortitude Legendary One bad round away from a break
Name accuracy 99.9 percent 0 percent

Look, Marvel Rivals is a chaotic game. Season one brought the Fortune And Colors event, a Rocket League style football mode that felt a lot like Overwatch's Lucioball LTM. NetEase's hero shooter kept enjoying a lot of success and held onto its player base better than pretty much all of its recent live service rivals. But in the middle of all that noise, NoDamageRocket quietly proved something: the strategist role can be played as a pure support fantasy. No damage. No ego. Just healing.

Of course, I have questions. What is the point of a hero shooter if you never shoot? Apparently, the point is Celestial. How do you resist the urge to fire when an enemy is one HP? Maybe you do not. Maybe you trust your team. What happens when your team is bad? You lose, probably. But NoDamageRocket kept climbing anyway. That means they were not just a passenger. They were the reason their teams stayed alive long enough to win.

Could I Do It? Absolutely Not

I main support, and I am here to tell you I could never. My aim is bad enough that I would accidentally deal damage before the spawn doors open. I would panic and shoot the payload. I would see a Moon Knight ankh and shoot it on purpose, because ankhs are annoying and I am only human. Wait, is that a public service? If ankhs are that irritating, maybe 22 damage is a noble sacrifice. But NoDamageRocket wanted zero. They wanted the clean run. The fact that one ankh took that from them is tragic and hilarious in equal measure.

Also, can we talk about the discipline? Every match, every fight, every overtime scramble, they had to remember: do not shoot. Do not right-click. Do not let the raccoon brain take over. I cannot go five seconds without spamming something. If I tried this challenge, I would last until the first enemy tank looked at me funny. Then I would deal 200 damage, apologize in chat, and rename myself DamageGremlin.

The Legacy Of NoDamageRocket

In 2026, Marvel Rivals has had more seasons, more events, more balance patches, and probably more heroes that make me yell at my screen. But the legend of NoDamageRocket still stands. A pacifist Rocket hit Celestial. They did it by healing, positioning, and refusing to take the easy shot. They accidentally dealt 22 damage, which is basically a sneeze in a hurricane. If they ever fully rename to 22DamageRocket, I hope they frame the ankh. I hope they put it on a plaque. I hope they never live it down.

So what is the lesson? Maybe that in a game about chaos, discipline wins. Maybe that support players are the real carries. Or maybe that Rocket Raccoon is a raccoon with a gun, and not using it is the ultimate flex. Either way, I am inspired. Inspired to heal more? Sure. Inspired to try a no-damage run? Absolutely not. My ego could not handle the first accidental bullet. But I will happily watch NoDamageRocket do it, and I will cheer every time they refuse to pull the trigger.

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